KID Museum is seeking a Maker Educator to facilitate and develop programs that engage children ages 4-14 in impactful, maker-based learning experiences. These learning experiences are grounded in both 21st century skills and social emotional learning in order to equip kids with confidence, creativity, and compassion. The Maker Educator also helps to set the tone for visitor interactions and is expected to contribute to a positive, collaborative culture that is conducive to active learning and exploration.
The successful candidate will preferably have a Bachelor’s degree in Education, Engineering or a related field and previous experience in elementary or secondary education. Experience creating classroom content is a plus. Familiarity with the Maker Movement, its objectives and traditions is also preferred. Spanish language proficiency is a plus.
Essential Job Functions
- Serves as a core member of the KID Museum team and is responsible for fostering an inquiry-based, self-directed learning environment and encourages a sense of innovation and discovery throughout KID Museum programs.
- Leads groups of 10 - 25 students in an educational setting, maintaining student safety and engagement.
- Facilitates educational programs using tools and materials to engage participants’ creativity and spirit of exploration and invention. Makes required items, including activity prototypes and materials kits.
- Designs imaginative learning experiences and develops accompanying facilitation plans.
- Engages in continual learning to deepen content and pedagogical knowledge.
- Ensures that youth are engaged while in the space or virtual.
- Assists in keeping the learning space clean and organized.
- Successfully complete other duties as assigned.
- Demonstrated experience leading maker education programming and/or hands-on programming for elementary and middle-school aged youth that integrates science, technology, engineering, math, and/or art.
- Experience working with common maker tools and equipment (woodshop tools, 3D printers, laser cutter, etc.) preferred.
- Experience teaching and developing coding and robotics programs preferred.
- Experience working with diverse groups of varying sizes, keeping participants engaged throughout programming.
- Highly creative and able to develop out of the box solutions.
- Able to research and learn new technology, systems, and tools to incorporate into program design.
- Able to successfully prioritize and manage projects, ensuring that timelines and due dates are met.
- Excellent verbal and written communication skills and ability to effectively communicate with a wide variety of audiences including children, teachers, parents/caregivers and community members.
- Ability to work independently and as a team-member with little direction.
- Flexibility, sense of humor, highly collaborative, and resourceful.
- Adaptable; able to quickly adjust to change.
- Keen attention to detail is a must.
- Able to work in a fast-paced, active environment for the entirety of a workday.
- Able to work beyond normal business hours, including weekends, as well as teach outside of KID Museum’s Bethesda, MD location, if needed.
The successful candidate must be able to perform the above tasks independently, accurately, reliably, and in a timely manner.
Diversity, equity, accessibility and inclusion are important, interdependent components of everyday life at KID Museum and are critical to our pursuit of excellence. KID Museum is an equal opportunity employer and does not discriminate against any employee or applicant for employment based on race, color, religion, national origin, age, gender, sex, ancestry, citizenship status, mental or physical disability, genetic information, sexual orientation, veteran status, or military status.