ONG (Setor Social)

3D Artist (Creature Modeling & Animation)

Virtual, Voluntários precisam estar em Estados Unidos
Inscrever-se


  • Detalhes

    Horários Disponíveis:
    Dias da semana (diurno, noturno)
    Comprometimento de Tempo:
    Meio horário (10 a 30 horas por semana)
    Recorrência:
    Recorrente

    Descrição

    Project Overview:

    We are seeking a creative 3D Artist with a passion for creature modeling and animation. In this role, you’ll bring adorable characters and dynamic animations to life using Blender, translating concept art into polished 3D assets for extended reality and game design. Join our team to help shape unique visual experiences across multiple projects.

    Responsibilities:

    • Asset Creation: Develop detailed 3D assets using modeling, sculpting, and texturing in Blender, with a focus on charming, stylized characters (think Pokémon-like appeal).
    • Concept Translation: Convert character and environment concept art into efficient, game-ready 3D models that meet engine specifications.
    • Collaboration: Work with team members, including engineers and technical artists, to ensure assets and animations are optimized for Unity implementation.
    • Artistic Direction: Contribute to defining the style and feel of character animations, adapting to various artistic styles across projects.
    • Iteration & Innovation: Embrace feedback and iterate on designs to achieve the best creative outcomes, while experimenting with new tools and techniques.
    • Mentorship: Guide junior designers to help them grow as 3D artists.

    Ideal Candidate:

    • A strong portfolio showcasing previous 3D art, creature modeling, and animation work.
    • 1+ years of hands-on experience with Blender for character modeling and animation.
    • Demonstrated creativity, attention to detail, and resourcefulness with a good eye for stylized designs.
    • Excellent interpersonal and teamwork skills with a willingness to accept and integrate constructive feedback.

    Nice-to-Have:

    • Training in game art and animation.
    • Passion for video games, mobile games, and social impact games.
    • Experience working with Unity 3D.
    • Familiarity with art pipelines and best practices in mobile game development.

    Work Hours and Location:

    • Remote Opportunity: Enjoy a flexible, remote schedule while collaborating with our dynamic team.

    How to Apply:

    Please email ask@rebeccaeverlene.org with a brief introduction and a link to your portfolio, detailing your relevant experience.

    Project Overview:

    We are seeking a creative 3D Artist with a passion for creature modeling and animation. In this role, you’ll bring adorable characters and dynamic animations to life using Blender, translating concept art into polished 3D assets for extended reality and game design. Join our team to help shape unique visual experiences across multiple projects.

    Responsibilities:

    • Asset Creation: Develop detailed 3D assets using modeling, sculpting, and texturing in Blender, with a focus on charming, stylized characters (think Pokémon-like appeal).
    • Concept Translation: Convert character and environment concept art into efficient, game-ready 3D models that meet engine specifications.
    • Collaboration: Work with team members, including engineers and technical artists, to ensure assets and animations are optimized for Unity implementation.
    • Artistic Direction: Contribute to defining the style and feel of character animations, adapting to various…

    Localização

    Virtual
    O voluntário precisa estar em Estados Unidos
    Local Associado
    Chicago Skyway, Chicago, IL, USA

    Inscrever-se nessa Oportunidade de Voluntariado

    Instruções:

    Please forward a copy of your resume to ask@rebeccaeverlene.org

    Positions are offered on a volunteer basis only

    Serious applicants only

    Accepting any offer of work with Rebecca Everlene Trust Company requires documented time reporting.

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