Organización Sin Fin de Lucro
Publicado 10/12/25 16:31

Game Programmer (UI/Systems)

A Distancia, El/la voluntario/a puede estar en cualquier país del mundo
Quiero ayudar


  • Descripción

    Frecuencia:
    Recurrente
    Buscando personas voluntarias:
    2
    Área de Impacto:
    Arte & Música, Infancia & Juventud, Desarrollo de Comunidades, Voluntariado
    Recomendado para:
    Jóvenes, Grupos públicos, Edad 55+
    Otros requisitos:
    Must be in United States or Canada

    Descripción

    Game Programmer (UI/Systems)

    About Us

    The Donovan’s Venom is a 501c3 nonprofit organization focused on curating universal accessibility to fine arts and music education for all. We are passionately dedicated to ensuring that everyone, regardless of financial circumstances, has access to high-quality music education, performance opportunities, and fine art. We aim to inspire, empower, and uplift communities by fostering a love for music and the arts through our commitment to education, inclusivity, diversity, and social impact, which drives us to expand our reach continually and enrich the lives of those we serve.

    Role Overview

    We are seeking a Game Programmer (UI/Systems) with strong Unity and C# skills to develop essential game systems, interfaces, and player-facing features. This volunteer will work closely with designers, developers, and artists to ensure that core systems—from menus to input handling to data management—are functional, intuitive, and supportive of the overall player experience.

    Key Responsibilities

      • Develop and maintain user interfaces, menus, HUD elements, and interactive UI components using Unity UI tools.
      • Build and maintain core game systems such as settings, input handling, accessibility features, and UI-driven interactions.
      • Implement data persistence systems, including save/load logic, checkpoints, and management of player data.
      • Collaborate with designers to ensure UI and systems support gameplay needs, accessibility goals, and player expectations.
      • Optimize systems for usability, clarity, performance, and reliability.
      • Troubleshoot, debug, and iterate on UI and system features throughout development.
      • Document systems, workflows, and interface logic for team reference and implementation.
      • Requires 15-20 hours/week

    Qualifications

      • Demonstrated experience with Unity and C# (professional, academic, or hobbyist).
      • Understanding of UI design principles, system architecture, and best practices for usability and accessibility.
      • Experience or interest in data persistence, input handling, or foundational game systems.
      • Strong problem-solving abilities and attention to detail.
      • Ability to collaborate effectively with a remote, volunteer-based team.
      • Passion for mission-driven or educational game development is a plus.

    What You’ll Gain

      • Hands-on experience developing UI and system-level features for a purpose-driven game project.
      • Opportunities to strengthen your engineering portfolio with UI systems, core mechanics, and data workflows.
      • Collaboration with a creative interdisciplinary team of volunteers.
      • Growth in Unity development, optimization, accessibility features, and systems design.
      • A chance to contribute to a project that positively impacts players and communities.

    Watch our video to learn more: The Donovans Piano Room

    Ubicación

    A Distancia
    La persona voluntaria puede estar en cualquier lugar del mundo
    Ubicación Asociada
    PO BOX 452 REDAN ROAD, REDAN, Georgia, US

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