Organización Sin Fin de Lucro
Publicado 2/11/25 12:22

Game Designer / Story Developer (Volunteer – PromisePlay Educational Game App)

A Distancia, La persona voluntaria debe estar en Estados Unidos
Quieres hacer un voluntariado


  • Descripción

    Horarios Disponibles:
    Días laborables (durante el día, tardes), Fines de semana (durante el día, tardes)
    Flexibilidad:
    Varias horas a la semana
    Detalles del Compromiso:
    5-10 hours per week
    Frecuencia:
    Recurrente
    Buscando personas voluntarias:
    1
    Área de Impacto:
    Arte & Música, Infancia & Juventud, Participación Ciudadana, Desarrollo de Comunidades, Educación
    Compensación:
    Formación incluida

    Descripción

    Game Designer / Story Developer (Volunteer – PromisePlay Educational Game App)

    Organization: Mentor A Promise (MAP)

    Division: PromisePlay – MAP Educational Game Initiative

    Location: Remote

    Type: Volunteer (Unpaid)

    About Mentor A Promise

    Mentor A Promise (MAP) is a nonprofit organization dedicated to supporting children and youth ages 5–18 experiencing housing instability in New York City. Through mentorship, academic enrichment, social-emotional learning (SEL), literacy development, and creative expression, MAP creates safe, consistent, and empowering spaces where young people can thrive.

    PromisePlay, MAP’s educational game initiative, combines storytelling, technology, and social-emotional learning to build trauma-informed, culturally responsive game-based experiences for children navigating unstable housing. Each project aims to transform play into a tool for emotional healing, creative learning, and belonging.

    About the Role

    We are seeking a Game Designer / Story Developer to lead the creative vision, gameplay design, and narrative development for PromisePlay’s educational game app. The app provides social-emotional learning lessons through story-driven gameplay designed for children experiencing homelessness and housing instability.

    You will collaborate with educators, instructional designers, and youth partners to craft a meaningful, engaging, and accessible player experience that connects learning goals with immersive storytelling.

    Key Responsibilities

    • Lead creative development of the game’s narrative arc, characters, worldbuilding, and dialogue in collaboration with the Instructional Designer and project team.
    • Design gameplay systems, mechanics, and challenges that align with educational and SEL objectives.
    • Collaborate with the Instructional Designer and Youth Engagement Lead to incorporate player feedback and youth perspectives into the storyline and mechanics.
    • Prototype, test, and refine gameplay elements alongside developers, artists, and testers.
    • Create and maintain design documentation, including story outlines, gameplay flowcharts, and narrative maps.
    • Ensure that learning outcomes are naturally embedded into story progression and game mechanics.
    • Participate in playtesting sessions, observe user interactions, and iterate on design elements to improve engagement, accessibility, and comprehension.
    • Check and respond to emails daily, ensuring all responses are completed within 48 hours.
    • Take responsibility for performance improvement by integrating user feedback and refining gameplay flow through iterative design cycles.

    Qualifications

    • Degree in Game Design, Interactive Media, Creative Writing, or related field (or equivalent experience).
    • Experience in narrative or game design, ideally with educational, serious, or mission-driven games.
    • Demonstrated ability to design engaging, story-rich experiences that support learning or behavioral goals.
    • Familiarity with tools such as Unity, Unreal, Twine, or other game development and interactive storytelling platforms.
    • Strong writing, collaboration, and communication skills.
    • Creative, inclusive, and iterative approach to design — open to feedback from youth users, educators, and technical teams.

    Preferred Qualifications

    • Experience designing games or interactive media for K–12 learners.
    • Knowledge of branching narratives, player choice systems, or adaptive learning mechanics.
    • Experience with visual storytelling, storyboarding, or dialogue scripting frameworks.

    Commitment

    • Volunteer role requiring approximately 5 hours per week.
    • Minimum 6-month commitment preferred.
    • Fully remote position with weekly virtual team meetings.

    What You’ll Gain

    • The opportunity to create meaningful instructional and narrative content that supports mentorship, play, and learning outcomes.
    • Hands-on experience designing game-based learning experiences within a nonprofit context.
    • Collaboration with organizational leaders, educators, and cross-functional creative teams.
    • Professional development, networking, and creative leadership opportunities.
    • Letters of recommendation and professional references upon completion.

    Application Process

    Please send your resume, LinkedIn profile, and a brief statement of interest (including portfolio or sample work, if available) to hr@mentorapromise.org with the subject line Game Designer / Story Developer (PromisePlay).

    You may also apply directly here: https://forms.gle/ptgy2zBZXJB1q7GV8

    Design stories that teach, heal, and inspire — help PromisePlay turn learning into adventure and imagination into a pathway toward hope.

    Ubicación

    A Distancia
    La persona voluntaria debe estar en Estados Unidos
    Ubicación Asociada
    New York, NY, USA

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